

Quite some adjustments to the basic game mechanics like combat and supply(a etc.).įor install instructions consult the readme file. Some adjustments to the jap/chi/man borders and events. New division build up system (a normal divison consist now out of 3 to 9 Regiments, complete change to a regimental System, introduction of a suport Regiment for Hvy Sup Weapons or Eng etc.). HQ’s have unique Counters for each lvl of Command. ~90 buildable units (vanilla has 48, ai is producing them as well!). New design of units production screen, it shows now up to 30 techs of each unit(eliminating the problem of techs descriptions running out of the screen for now). Also GUI changes in the Unit view, bigger Leader Pictures and and a different branch Symbol next to them(Land/Air/Naval) to the branch they belong to. Statistics tab now shows the units overview with the graphs without overlapping units. (Early designs!), and also wood/steel border for the trade icons to fit in the new overall design. The alert icons and trade icons will pop up on the rigt side of the new topbar. The ressources are arranged in the production tab the same way as in the topbar for easier perception. “colour coded” next to the according tab’s. New topbar that arranges the ressources around the IC and the numbers like Manpower, diplo etc. without the need of scrolling.(See pictures below.) See more of your production, trade, convoys, technologies, theatres etc.
